Debian developers are pretty funny


Here's the proof. The link is broken, so here's the original text from the Internet Archive: [mispy@zinzolin ~]$ aptitude moo There are no Easter Eggs in this program. [mispy@zinzolin ~]$ aptitude -v moo There really are no Easter Eggs in this program. [mispy@zinzolin ~]$ aptitude -vv moo Didn't I already tell you that there are no Easter Eggs in this

Read More

More Progress


Multiplayer is still in beta, but I've moved it to the main site, so everyone gets the other improvements. I think I'm pretty close to removing the "beta" label, but I want to get some more games in just to make sure everything works correctly. So find some friends to play with! As always, I welcome any feedback, criticism, questions,

Read More

Multiplayer Beta Progress


There have been lots of changes so far for multiplayer games. Besides various minor bug fixes and improvements, I've implemented several new features: Chat - I just added that today, so there are likely to be issues. For now, the chat log isn't saved, so if you refresh the page, you won't be able to see any old messages. Eventually

Read More

Multiplayer Yahtzee Beta


The most commonly requested feature for Yahtzee is multiplayer support (seriously, like... three people have asked for it). Being the accommodating guy that I am, I've been slaving away at working on it once in awhile for the last week or so, and it's about ready to be released as a beta. Before I get into what's new and what's

Read More